Legacy of an Empire
Archetypes are not classes! When creating or developing your Character, you can freely pick and choose features stunts or concepts from any archetype. The world is a big place and even a mere farmer can learn the ways of the Druids, or a street urchin can learn to enter a pact with a spirit. Just, as always, make sure you can explain how you came to learn your exotic abilities and let the fiction lead your choices.
Many of these Archetypes can easily be combined, others seem rather far fetched, but who am I to stifle your creative backstory ideas. When combining two or more Archetypes, you need to reflect each in a separate Aspect of yours. Accordingly, choose the one you feel is the more important to be part of your High Concept, for that is much more stable than other Aspects.
Professions and Callings
Patrician: The lawmakers, diplomats, judges, representatives, or in general heirs of wealth, titles and … responsibility.
Thief: Robber, pickpocket, cutpurse, mugger, crook, swindler, burgler, shoplifter, smuggler, housebreaker! Whatever the hey call you, a thief is a thief.
Hunter: The primary goal is to catch the prey, through stalking, chasing, shooting, fishing, or good old trapping.
Artisan: Cooks, brewers, potters, weavers, tailors, shoemakers, blacksmiths, jewelers, painters, barbers, hairdressers, weavers, stonemasons, bookbinders etc.
Farmer: You plant crops and harvest then, keep cattle and other livestock and maybe produce bread and cheese. How about an adventure?
Merchant: You trade in — anything really. You get around a lot and know half the world. You know how to make deals and friends — well, good acquaintancs.
Entertainer: Can you sing, act, dance, juggle, narrate, or play an instrument? Well then step right up and enjoy the show.
Gladiator: These show fighters in the arenas of Nahrain and the Republic of Tiber are versatile with regards to weapon type and know many dirty tricks. They are used to fighting alone or in small groups and not the battlefield.
Warden: The faunish guardians and protectors, prroficient with a bow, hatchet or javelin.
Shaman: The spirit masters of the Tauren people. …