Legacy of an Empire
An equipped weapon gives you access to one or two stunts but gives you no weapon bonus as it would in many other games. Rather, not having a weapon gives you a disadvantage. If you lose your weapon or don’t have one, you get a situational aspect “unarmed”, which can be invoked against you in a physical conflict. When you disarm an opponent you get a free invoke on it.
All weapons give you a stunt. Only one weapon stunt can be used at a time and switching weapons during a physical conflict requires an overcome action against your opponent. Using a weapon stunt usually comes at a certain cost, this can be paying a Fate Point, opening yourself up to negative consequences, or only being able to use the don’t under specific conditions.
|Slashing||A standard hack and slash attack with a sharp edged weapon allows you to force your enemy to take a consequence up to a given size. This stunt usually comes at no cost.|
|Piercing||When you take a jab or thrust at your enemy, you can force them to take a consequence and ignore their armor up to a given number. This usually comes at the cost of exposing yourself in some way.|
|Reach|| Force your target to overcome Fair (+2) opposition before they can attack you. This can only be used at the beginning of an encounter or at the cost of invoking a suitable Aspect, e.g. “Pushed Away”.
Useless against ranged or reach weapon
|Forceful||On a success with style instead of getting a Boost, you can create a full Aspect “Knocked off your Feet” with a free invoke. Your target needs to overcome your active opposition before they can attack again.|
|Sharpshooter||Your weapon can attack an enemy from up to 4 zones away but is useless in melee combat. This stunt can only be used by a Character with good (+2) Ranged skills or higher.|
Bows and Arrows
When using a bow you practically never run out of common wood arrows. After all, you can always carve new ones from twigs and branches. Running out of arrow could be a compel, but that is up to your narrative. You can run out of special kinds of arrows that have extras themselves. You only have a finite number of special arrows and once you fire them, they’re gone.